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§ Private Profile · Santa Monica, CA, USA
Web 3.0 technology company providing fantasy esports, skill-based wagering, and simulations for esports fans, using computer vision.
Esports One has raised $11.0M across 3 funding rounds.
Key people at Esports One.
Esports One has raised $11.0M in total across 3 funding rounds.
Based in Santa Monica, California, Esports One is a Web 3.0 technology company that develops a fantasy esports and real-time data analytics platform. The platform utilizes proprietary computer vision technology to capture live gameplay data for popular titles like League of Legends, enabling skill-based wagering, virtual events, and interactive community engagement. To support its operations, the enterprise has raised $7.42 million in total funding and expanded its reach through its OneBot Discord application, which is installed across more than 4,000 servers to serve approximately 40,000 active users. Esports One is backed by venture capital firms including XSeed Capital, Eniac Ventures, and Chestnut Street Ventures, and the company has established strategic partnerships with major gaming entities such as Riot Games and ESL Gaming. The organization was officially founded in 2017 by co-founders Matt Gunnin and Sharon Winter.
Key people at Esports One.
Esports One is a technology company specializing in esports data, analytics, and fantasy platforms, using proprietary computer vision and machine learning to enhance fan engagement.[1][2][3] It builds an all-in-one fantasy esports platform that enables users to create fantasy teams, research players, read news, watch live games, and participate in real-time predictions via tools like the Twitch extension OneView, initially supporting League of Legends (LCS and LEC regions) with plans for broader esports titles.[2][3] The platform serves esports fans, streamers, teams, and brands in the gaming community, solving key problems like limited real-time data access—often restricted by game publisher APIs—by providing live stats, analytics overlays, and interactive features without full API reliance.[1][2] Founded in 2016-2017 and based in Santa Monica, California, it raised a $3 million seed round in 2018 from investors like XSeed Capital and Eniac Ventures, showing early growth through accelerators like MIT Play Labs and partnerships with Riot Games and Acer.[1][2][3]
Esports One was founded by Matthew Gunnin (CEO) on October 1, 2016, initially as *Esportsology*, with Sharon Winter as co-founder and COO.[2][3] Gunnin, an industry veteran, aimed to create "the first and only esports fantasy destination" by addressing gaps in esports spectatorship, such as unreliable data from publisher APIs.[1][2] The idea emerged from recognizing the explosive growth of esports enthusiasts—projected by NewZoo to reach 286 million by 2020—and the need for advanced, customizable tech like real-time analytics.[1] Pivotal early moments included joining Quake Capital's Spring 2017 accelerator, MIT Play Labs' first class (using MIT/Caltech-developed computer vision), closed-beta signups in August 2017, and a $3 million seed round announced January 2018 led by XSeed Capital and Eniac Ventures.[2][3] By 2020, it launched its full fantasy platform out of beta, amid paused traditional sports, and evolved toward Web 3.0 integrations like metaverse events, fantasy esports, skill-based wagering, and blockchain rewards.[1][2]
Esports One stands out in the esports tech space through these key strengths:
Esports One rides the esports boom, capitalizing on surging viewership (e.g., 286 million enthusiasts by 2020 per NewZoo) and the shift to digital interactivity amid events like the 2020 sports pause.[1][2] Timing aligns with esports' maturation—fueled by titles like League of Legends—and Web 3.0 trends merging gaming, metaverses, blockchain, and fan economies, where traditional sports models like fantasy leagues adapt to competitive gaming.[1][2] Market forces favoring it include demand for real-time, API-independent data in a fragmented ecosystem reliant on publishers like Riot, plus growth in streaming platforms (Twitch) and wagering.[1][3] It influences the landscape by partnering with Riot and Acer, enhancing spectator tools, and enabling fantasy/skill-based economies that boost retention and monetization for creators and brands.[1][2]
Esports One is poised to expand its fantasy and metaverse offerings across more titles, deepening Web 3.0 features like token rewards and virtual events to capture the global esports audience now exceeding early projections.[1][2] Trends like AI-driven analytics, blockchain gaming economies, and metaverse immersion will shape its path, potentially unlocking wagering and simulation leagues amid regulatory tailwinds for skill-based play. Its influence may grow by powering more streamer tools and publisher integrations, solidifying its role as the go-to fantasy hub in a market blending esports with Web 3.0 innovation—echoing its founding vision of transforming passive viewing into active, rewarded engagement.[1][2][3]
Esports One has raised $11.0M in total across 3 funding rounds.
Esports One's investors include Chestnut Street Ventures, Eniac Ventures, Damon Cronkey, ENIAC Ventures, XSeed Capital, Accomplice VC, Airtree Ventures, Audacious Ventures, Avenir, Avid Ventures, Bain Capital Ventures, Bessemer Venture Partners.
Esports One has raised $11.0M across 3 funding rounds. Most recently, it raised $4.0M Other Equity in December 2020.