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MegaBots engineers and manufactures giant, piloted combat robots, specializing in real-world mecha for competitive sports. The firm developed substantial machines like the Mark II "Iron Glory" and the Mk.III "Eagle Prime." These human-controlled platforms integrate advanced mechanical systems, built for impressive spectacle and robust combat.
Founded in 2014 by Gui Cavalcanti, Matt Oehrlein, and Andrew Stroup, with Brinkley Warren later joining, MegaBots emerged from an ambition to realize giant robot dueling. The founders’ insight was to transform science fiction into a tangible competitive arena, aiming to establish an international professional sports league featuring immense fighting machines.
MegaBots targets a global audience captivated by robotics and competitive entertainment. The company’s vision aims to establish giant robot sports as a mainstream phenomenon, driving innovation in heavy robotics and delivering unparalleled spectacles. Its mission centers on promoting ultimate mechanical combat, inspiring enthusiasts and fostering future engineering engagement.
MegaBots has raised $2.0M across 1 funding round.
MegaBots has raised $2.0M in total across 1 funding round.
MegaBots Inc. was an American startup founded in 2014 that built giant humanoid robots for robotic sports competitions and entertainment, headquartered in Hayward (later referenced as Oakland), California.[2][1] The company developed iconic machines like the Mk. II "Iron Glory" (15-foot tall, 12,000lb robot capable of hurling projectiles) and Mk. III "Eagle Prime" (16-foot tall, 12-ton, 430 horsepower V8-powered combat robot costing $2.5M), targeting fans of sci-fi, video games, and live events through duels, merchandising, and spin-offs.[2][1][5][3] It served robotics enthusiasts, gamers, and entertainment audiences by solving the challenge of turning fictional giant robot battles into real-world spectacles, raising $3.85M in seed funding from investors like Autodesk and DCM before liquidating assets in 2019 due to funding shortages.[2]
Post-shutdown, MegaBots pivoted to a mobile game "MegaBots Battle Arena" in partnership with O.P.Neons Games Studio, using proceeds to fund future real-world hybrid robots that blend cost-effectiveness of earlier models with enhanced power and customizability.[3]
MegaBots was co-founded in 2014 by Gui Cavalcanti, Matt Oehrlein, Andrew Stroup, and Brinkley Warren, driven by a shared childhood passion for giant robots from sci-fi, movies, and video games—"We wanted to make those dreams become reality," said co-founder Matt Oehrlein.[1][2] The idea emerged from this enthusiasm, quickly gaining traction with the Mk. II "Iron Glory" premiered at Maker Faire in 2015, followed by a high-profile challenge to Japan's Suidobashi Heavy Industry for the world's first giant robot duel.[2]
Pivotal moments included raising $3.85M seed funding, a Kickstarter for melee upgrades partnering with Howe and Howe Technologies, NASA, and IHMC, and unveiling Eagle Prime at Maker Faire Bay Area in 2017, featured on Jay Leno's Garage.[2][1] The 2017 duel victory over Kuratas—where Eagle Prime's chainsaw ended the fight after three rounds—cemented their fame, though arm speed lessons from the battle highlighted ongoing iterations.[1]
MegaBots rode the wave of robotics entertainment and mecha sports, blending consumer robotics hype (post-Boston Dynamics virality) with esports growth, timing perfectly with 2010s crowdfunding and live-streaming booms via Kickstarter and Twitch.[2][1] Market forces like advancing actuators, AI controls, and fluid sealing tech (e.g., DSTI's HVH rotary unions) enabled feasible giant-scale builds, while investor interest in experiential tech fueled their $3.85M raise.[1][2]
They influenced the ecosystem by popularizing robotic sports as a new genre, inspiring hybrid real-virtual models (e.g., their mobile game funding hardware) and proving entertainment viability for high-cost robotics, though funding challenges highlighted scalability hurdles in a capital-intensive field.[3][2]
MegaBots disrupted robotics by making sci-fi battles real, but cash burn from $2.5M+ prototypes led to 2019 liquidation—lessons in cost control now shape their game-funded hybrid robot revival.[2][1][3] Next steps likely involve scaling the Battle Arena game for profits to build cheaper, more agile machines, riding AI-driven robotics trends and esports expansion.
As mecha sports mature with cheaper actuators and VR integration, MegaBots could evolve from niche pioneer to league founder, turning childhood dreams into a sustained franchise if monetization clicks. This echoes their origin: from garage hacks to global duels, now digitized for broader impact.[3][2]
MegaBots has raised $2.0M in total across 1 funding round.
MegaBots's investors include 11.2 Capital, AME Cloud Ventures, Andreessen Horowitz, B Capital Group, Bedrock Capital, Bond, C2 Investment, David Namdar, DCM, FJ Labs, Flybridge Capital Partners, General Catalyst.
MegaBots has raised $2.0M across 1 funding round. Most recently, it raised $2.0M Seed in May 2016.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| May 1, 2016 | $2M Seed | — | 11.2 Capital, AME Cloud Ventures, Andreessen Horowitz, B Capital Group, Bedrock Capital, Bond, C2 Investment, David Namdar, DCM, FJ Labs, Flybridge Capital Partners, General Catalyst, Great Oaks Venture Capital, Greylock, M.g. Siegler, Hardware Club, Kaszek Ventures, Khosla Ventures, Kleiner Perkins, Long Journey Ventures, Lupa Capital, Morado Venture Partners, NEO, OS Fund, Point Nine Capital, Tribe Capital, Bart Swanson, Dylan Field, Hadi Partovi, Hiten Shah, Jared Leto, Kevin Colas, Marc Benioff, Mathilde Collin, MG Siegler, Mike Krieger, Scott Banister, RAY Rothrock, Autodesk, Michael Kwatinetz, Maveron | Announced |