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§ Private Profile · Mountain View, CA, USA
OnLive is a company.
OnLive has raised $56.5M across 2 funding rounds.
Key people at OnLive.
OnLive has raised $56.5M in total across 2 funding rounds.
OnLive develops and operates a pioneering cloud gaming and cloud desktop platform, delivering interactive media content over the internet. The company's core technology streams server-rendered video games and applications directly to a user's device, abstracting away the need for powerful local hardware. This innovative approach allows high-fidelity experiences to be accessed on a wide range of devices, from PCs and Macs to tablets and smart TVs, through a broadband connection.
The company was founded in 2002 by technology entrepreneur Steve Perlman. Perlman’s insight stemmed from the recognition that a centralized computing model could revolutionize access to demanding software, especially video games. He envisioned a future where the computational heavy lifting was handled in data centers, making sophisticated digital entertainment universally accessible regardless of the end-user's device specifications.
OnLive primarily serves consumers who seek to play advanced video games without significant upfront investment in gaming hardware. Its long-term vision centers on democratizing access to high-performance computing, enabling a future where complex applications and rich interactive experiences are delivered seamlessly as a service to any connected screen. The company aims to redefine how users interact with digital content by making powerful software instantly available.
OnLive was an early cloud‑gaming company that streamed fully rendered video of PC/console games from remote servers to low‑powered devices, letting users play without high‑end local hardware and adding social features like gameplay recording and spectating[1]. It launched its commercial service in June 2010, struggled financially and operationally over the next few years, entered an asset sale/layoff in 2012, and its core patents and assets were later acquired (Sony bought OnLive’s patents in 2015), after which the original consumer service was shut down[1][2].
High‑Level Overview
Origin Story
Core Differentiators
Role in the Broader Tech Landscape
Quick Take & Future Outlook
OnLive has raised $56.5M across 2 funding rounds. Most recently, it raised $40.0M Other Equity in February 2011.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Feb 8, 2011 | $40M Venture Round | — | — | Announced |
| Oct 31, 2007 | $16.5M Venture Round | — | Maverick Capital, Warner Bros. | Announced |
OnLive has raised $56.5M in total across 2 funding rounds.
OnLive's investors include Maverick Capital, Warner Bros..
Key people at OnLive.