Loading organizations...

§ Private Profile · San Francisco, CA, USA
Ubiquity6 is a technology company.
Ubiquity6 develops a platform leveraging computer vision to enable massively multiplayer, persistent augmented reality experiences overlaid onto the physical world. Its core offering facilitates the creation and interaction within shared AR spaces, utilizing technologies like Display.land for 3D capture through smartphone cameras. This approach allows for user-generated, persistent virtual environments scaled 1:1 with real-world locations, with complex rendering processes handled in the cloud to optimize device performance.
The company was cofounded in 2017 by Anjney Midha, who serves as CEO, and Ankit Kumar, its CTO. The duo, college friends, shared an ambition to establish a central application for mobile phone users to browse augmented reality content. Their founding insight centered on the potential for AR to evolve beyond single-user experiences, building the underlying infrastructure to support expansive, shared digital worlds.
Ubiquity6 designs its platform for creators and end-users who wish to connect and interact within these emergent digital realities. The company’s mission is to unlock new avenues for human connection, fundamentally reshaping communication through accessible, social, and ubiquitous augmented reality experiences. It envisions a future where digital interactions are seamlessly integrated into the physical environment, fostering novel forms of shared presence.
Ubiquity6 has raised $38.0M across 2 funding rounds.
Ubiquity6 has raised $38.0M in total across 2 funding rounds.
Ubiquity6 has raised $38.0M across 2 funding rounds. Most recently, it raised $27.0M Series B in August 2018.
| Date | Round | Lead Investors | Other Investors | Status |
|---|---|---|---|---|
| Aug 1, 2018 | $27M Series B | Benchmark, Index Ventures | Amplify Partners, Andreessen Horowitz, Felicis Ventures, Hanabi Capital, Refactor Capital | Announced |
| Mar 1, 2018 | $11M Series A | Index Ventures | 468 Capital, Amplify Partners, Brainchild, CRV, Felicis Ventures, Founder Collective, General Catalyst, Hanabi Capital, Propeller VC, Sancus Ventures, Sequoia Capital, Solana Ventures, The General Partnership, Dharmesh Shah, Jeff Seibert, Mike Volpe, Wayne Chang, A+E Networks, Phin Barnes, Gradient Ventures, Kleiner Perkins, LDV Partners, WndrCo | Announced |
Ubiquity6 has raised $38.0M in total across 2 funding rounds.
Ubiquity6's investors include Benchmark, Index Ventures, Amplify Partners, Andreessen Horowitz, Felicis Ventures, Hanabi Capital, Refactor Capital, 468 Capital, Brainchild, CRV, Founder Collective, General Catalyst.
Ubiquity6 was a San Francisco-based technology company that developed augmented reality (AR) platforms and multiplayer infrastructure to enable shared, immersive digital experiences bridging physical and virtual worlds.[1][2][4] It built tools like Display.land, a user-generated platform for capturing geotagged 3D maps of real-world spaces using smartphone cameras, fostering collaborative AR environments for communication and content sharing.[2] Targeting consumers, creators, and businesses seeking next-gen interaction tools, Ubiquity6 solved the challenge of creating persistent, real-time multiplayer AR without specialized hardware, achieving early traction through global user scans in over 50 countries before its 2021 acquisition by Discord, which integrated its tech into enhanced communication features.[1][2]
Ubiquity6 was founded in July 2017 by CEO Anjney Midha and a team of advisors with expertise in gaming, social media, and venture capital, including Bing Gordon (co-founder of Electronic Arts), Mike Abbott (former VP Engineering at Twitter), Mike Volpi (General Partner at Index Ventures), and Mitch Lasky (General Partner at Benchmark).[1][3][4] The idea emerged from a vision to unlock AR's mass potential via everyday smartphones, enabling shared immersive experiences in public spaces where AR objects persist and devices connect locationally.[3] Early momentum included a $10.5M Series A in March 2018 led by Index Ventures, followed by a $27M Series B co-led by Benchmark and Index with backers like Google and A+E Networks; pivotal moments featured Display.land's beta launch in 2019, public rollout, and a trial in San Francisco Museum of Modern Art's René Magritte exhibit.[2][3]
Ubiquity6 rode the early AR cloud and spatial computing wave, positioning itself at the convergence of AR, multiplayer gaming, and social communication amid rising demand for mixed-reality experiences.[2][3] Its timing capitalized on smartphone camera advancements and 3D scanning growth (e.g., akin to Jaunt's Verizon exit), addressing AR's adoption barriers by democratizing persistent shared spaces without high-end hardware.[2] Market forces like Google's AR investments and Discord's gaming-chat dominance favored it, influencing the ecosystem by contributing AR tech to Discord post-2021 acquisition, accelerating immersive features in a metaverse-prep era.[1][5]
Post-acquisition, Ubiquity6's legacy endures through Discord's evolved platform, likely powering advanced AR multiplayer in voice/video chats amid VR/AR hardware maturation like Apple Vision Pro.[1] Trends such as AI-enhanced 3D mapping and spatial social networks will shape its inherited tech, potentially expanding Discord's 150M+ users into hybrid realities. Its influence may grow as acquirers like Discord lead communication's next shift, validating Ubiquity6's bet on smartphone-driven AR as a foundational unlock for global connectivity.[1][2]